Nula: Butterflies Rise is a decision-making game that explores the experience of living with anxiety.

Inspired by puzzle adventure games of the early 90s like Myst, the surreal comedy of Flann O'Brien, and the author's experience of living with Obsessive Compulsive Disorder, Nula creates an immersive textual experience, an insight into the daily struggle anxiety can be.




It rings and rings and rings. Finally, Alex picks up sleepily, 'Nula? T'wit t'woo. T'what do I owe the pleasure?'

‘Alex, I'm sorry, I know it's silly o'clock. I... thought I hit something on the road, in the car'.

‘Dear, dear. Well, did you?'

‘I don't think so, not really, but... '

‘That's good enough for me. Put your mind to rest, you're just a worrier. Let it go.'

‘Alex... ' but he's fallen back asleep, snoring loudly.

Nula's comfort bar rises, though only briefly. Butterflies return and rise and pass into panic.

A) Restart the car and return to the street where it happened
B) Accept that nothing happened and go inside